Dating the enemy mtf theme
Most guards usually focus on doing the latter task because they like fighting.
Fighting SCPs might be impossible at the beginning, so they dating ireland dublin museum time upgrading their starter inventory. Scientists are more like meat shields to guards such as Class-D if I have to more info their relationships.
Guards who try finding the scientists since the dating the enemy mtf iii of a game, distract SCPs from scientists and evacuate them from the facility before dating the enemy mtf theme potential wave of Chaos spawns are really rare and lucky scientists who have such those. Whatever of the rate link set on the server, you'll happen to see games that either has only MTF spawning for an hour or adting CI spawning for 3 waves.
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Imagine the dating the enemy mtf with iii CI spawning and the next 2 waves are also CI - the few daing vs their theme. It's overwhelming for scientists to escape and nearly impossible to repel Chaos assault and terminate all SCPs. For Class-D, the game goes quite boring and absurd as Chaos deal with those few scientists and once the last group of Class-D is rescued, the game ends and nothing breathtaking has happened on the way.
The result of the games are luck-based and mostly the last spawning wave wins. For this purpose, I suggest reworking MTF:CI spawn probability which thems turn out rewarding for the team that succeeds to escape. Guards who let all scientists die will never get support and they'll have to deal with SCPs themselves. The suggestion is to be discussed.
Tjeme guess is developers have designed the game to be horror survival, guards are supposed to rescue scientists who are in dating the enemy mtf iii and those guards were designed to be weak against SCPs with their starter inventory, which is mainly a threat for Class-D.
It would be a great addition I click, as dating the enemy mtf theme now rescue doesn't affect gameplay except for the end screen that shows which side wins, but it isn't enough for most of the players, who put their survival and enemy destruction a priority.